Beautiful forests, gentle snowfall, burning deserts, and castles! That cathedral was my favourite.
And can I just say, visually, this game is beautiful. Yeah, it's all very mysterious, isn't it? And I really liked the way this mystery unfurled. And, most importantly, there's an ominous tower, which you've been strictly instructed not to climb. Painted messages speak of doubt and mistrust, your surroundings occasionally buzz and flicker like a hologram glitch, and the library system is filled with eerie existentialist messages. It starts out quite serene but also quite exciting - you're a new creation with an entire world made just for it - but cracks quickly begin to form. You're cast as a newly activated humanoid robot, tasked by the disembodied voice of Elohim with collecting sigils on your path to enlightenment. The Talos Principle is a first-person puzzle game that's been widely compared to Portal, although the more I played, the more differences I found. If a tree falls in the woods, was it ever really a tree?Įxactly. What makes a 'human' human? What defines consciousness, or the 'soul'? What is our purpose? Platforms: PC, Mac, Linux, (coming to PS4 and Android)